showing 1 - 50 of 78 gameschevron_right
name | publisher(developer) | year arrow_downward | description | |
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Starcross | Infocom | 1984 | Published in 1984 UPC:0-51051-01271-9 ISBN:0-87321-271-1 The Lost Treasures of Infocom published 1992-01 by Activision UPC:0-47875-33014-6 Difficulty Level: | Junior | Introductory | Standard | Advanced | [b]>>EXPERT<<[/b] | | labelimageminimize |
Suspended | Infocom | 1984 | The Lost Treasures of Infocom published 1992-01 by Activision UPC:0-47875-33014-6 Difficulty Level: | Junior | Introductory | Standard | Advanced | [b]>>EXPERT<<[/b] | | labelimageminimize |
A Mind Forever Voyaging | Infocom;Activision (Infocom) | 1985 | Difficulty Level: | Junior | Introductory | Standard |[b]>>ADVANCED<<[/b]| Expert | Published in 1985 by Infocom Science Fiction Classics published in 1987 by Infocom The Lost Treasures of Infocom II published 1992 by Activision. | labelimageminimize |
Fahrenheit 451 | Trillium (Byron Preiss Video Productions;Trillium) | 1985 | This is a sequel to Ray Bradbury's book. It was done with Bradbury's enthusiastic blessing.*** [48] | labelimageminimize |
Futuria | Unicorn Software Company | 1985 | This is an enhanced port of Forbidden City / Forbidden Planet Part II that was initially released on TRS-80. A timewarp in space transports you to the year 2190 and places you in a strange city called Futuria. This adventure games pits you against the Futurian Robots bent on your destruction. You must get back to your ship and escape! Along the way you'll explore 60 locations and interact with 100 unique objects. Futuria was developed in 100% native Macintosh machine language and utilizes the Mac's user interface, keyboard commands. A mouse can be used with a customized menu bar to launch and save the game. The gameplay comprises of a mixture of typed commands and graphical stills. The player interacts with the game by typing in commands from the keyboard while a graphical representation of the action and locales display onscreen. | labelimagesubject |
Star Trek: The Kobayashi Alternative | Simon & Schuster Interactive | 1985 | labelminimizeminimize | |
Ultima II: Revenge of the Enchantress | Sierra On-Line | 1985 | labelimageminimize | |
Utopia | Unicorn Software | 1985 | labelminimizeminimize | |
MacTrek | author | 1987 | labelimageminimize | |
Ogre | Origin Systems (MicroMagic) | 1987 | labelminimizeminimize | |
Stationfall | Infocom | 1987 | [4]***The Lost Treasures of Infocom published 1992-01 by Activision UPC:0-47875-33014-6 | labelminimizeminimize |
Star Fleet I: The War Begins! | Interstel (Cygnus Studios) | 1987 | labelimageminimize | |
Autoduel | Origin (Micro Magic) | 1988 | The copyright owner has specifically requested that this game not be made available at abandonware (illegal) sites and is enforcing their copyright for all versions of the game.***Based on the Steve Jackson Games series known as Car Wars. A pen-and-paper Simulation/RPG focusing on simulation of vehicular combat with RPG-like elements of vehicle design and maintenance and minor character RPG elements. In a post-apocalyptic future in the northeast of the former United States the highways between cities are battled over by gangs and vigilantes. Armed vehicles are the only protection for travelers, freight and information couriers, but those who operate outside the trappings of law and order use them also. Most of the cities are under rule of law and some even have an FBI presence. The player begins with their character in one such city and must raise the funds to buy and equip a vehicle in order to go on missions between cities. It is among these missions where the story of the game unfolds. In the mean time there are other missions and activities to fund the character. The gladiator inspired arenas have both vehicular and on-foot combat. The vehicular combat can be quick money and a loaner vehicle can be selected if a character doesn't own one yet and it is amateur night. But quick comes with risk. There's also poker and other things to do in town for lesser wages. [url=http://www.sjgames.com/ill/archive/2018-10-18]Source Code Search[/url]: On 2018-10-18, after an apparently extensive search through proper channels, Steve Jackson made an public request for Autoduel source code. (fulfilling this request depends on someone having stole it) [spoiler= ; ] [/spoiler] | labelimagesubject |
Star Trek: The Promethean Prophecy | Simon & Schuster Interactive (Trans Fiction Systems) | 1988 | labelminimizeminimize | |
Strange Disappearance | author | 1988 | labelimageminimize | |
Carrier Command | Microplay (Realtime Games Software) | 1989 | labelimageminimize | |
Manhunter 2: San Francisco | Sierra On-Line (Evryware) | 1989 | labelimageminimize | |
Manhunter: New York | Sierra On-Line | 1989 | labelimageminimize | |
Master of Orion | MicroProse | 1990 | labelimageminimize | |
Starflight | Electronic Arts (Micro Magic;Binary Systems) | 1990 | labelimageminimize | |
Headline Harry and The Great Paper Race | Davidson & Associates | 1992 | labelimageminimize | |
Lexi-Cross | Interplay (Silicon & Synapse) | 1992 | labelimageminimize | |
MacAvenger 2000 | author | 1992 | labelimageminimize | |
Star Trek: 25th Anniversary | Macplay (Interplay) | 1992 | labelimageminimize | |
Ace Explorer | Mindplay (Methods & Solutions) | 1993 | labelimageminimize | |
Star Trek: Judgment Rites | MacPlay (Interplay) | 1993 | labelminimizeminimize | |
Transarctica | Silmarils | 1993 | labelminimizeminimize | |
AmoebArena | Casady & Greene | 1994 | labelimageminimize | |
Flashback | MacPlay (Delphine Software) | 1994 | labelimageminimize | |
Inherit the Earth: Quest for the Orb | New World Computing;Wyrmkeep Entertainment (The Dreamers Guild) | 1994 | labelimageminimize | |
Joust | Digital Eclipse | 1994 | labelimageminimize | |
Jump Raven | CyberFlix | 1994 | labelimageminimize | |
Robinson's Requiem | Silmarils | 1994 | labelminimizeminimize | |
Robotron: 2084 | Digital Eclipse (Vid Kidz) | 1994 | labelminimizeminimize | |
TacOps | I.L. Holdridge | 1994 | labelminimizeminimize | |
Absolute Zero | Domark Software | 1995 | labelimageminimize | |
Cyberstrip Blackjack | Rapture Interactive | 1995 | labelminimizeminimize | |
Cyberstrip Poker | Rapture Interactive | 1995 | labelimageminimize | |
Hell: A Cyberpunk Thriller | Take 2 Interactive | 1995 | labelimageminimize | |
I Have no Mouth, and I Must Scream | Cyberdreams (The Dreamer's Guild) | 1995 | labelimageminimize | |
MechWarrior 2 | Activision | 1995 | labelimageminimize | |
MechWarrior 2: Ghost Bear's Legacy | Activision | 1995 | labelminimizeminimize | |
MechWarrior 2: Mercenaries | Activision | 1995 | labelminimizeminimize | |
Shockwave Assault | Electronic Arts (Crystal Dynamics) | 1995 | labelminimizeminimize | |
Spy | Stellar Productions (author) | 1995 | labelminimizeminimize | |
Star Trek: The Next Generation - A Final Unity | MicroProse (Spectrum Holobyte) | 1995 | labelminimizeminimize | |
Super Wing Commander | Origin Systems | 1995 | labelminimizeminimize | |
Under a Killing Moon | Access Software | 1995 | labelminimizeminimize | |
Wing Commander III: Heart of the Tiger | Electronic Arts (Origin Systems) | 1995 | labelminimizeminimize | |
Zone Raiders | Virgin Interactive Entertainmen (Image Space) | 1995 | labelminimizeminimize |